Self-determination theory applied to Dark Souls: fostering motivation in video game communities

Authors

  • Fritz Fidel Váscones-Román Facultad de Medicina Alberto Hurtado, Universidad Peruana Cayetano Heredia. Lima, Peru; Astrocyte, Neurosurgical Research Group, Boston, Massachusetts, United States; Instituto Nacional de Ciencias Neurológicas, Lima, Peru; Váscones’s Lab, Lima, Peru. https://orcid.org/0000-0001-9564-0710
  • Diego Alonso Quiroz-Marcelo Facultad de Medicina Alberto Hurtado, Universidad Peruana Cayetano Heredia. Lima, Peru; Astrocyte, Neurosurgical Research Group, Boston, Massachusetts, United States; Váscones’s Lab, Lima, Peru; Sociedad Científica de Estudiantes de Medicina Cayetano Heredia, Lima, Peru; Sociedad Científica Médico Estudiantil Peruana, Lima, Peru.
  • Diana Karina Común-Gutierrez Facultad de Medicina Alberto Hurtado, Universidad Peruana Cayetano Heredia. Lima, Peru; Astrocyte, Neurosurgical Research Group, Boston, Massachusetts, United States; Instituto Nacional de Ciencias Neurológicas, Lima, Peru; Váscones’s Lab, Lima, Peru. https://orcid.org/0000-0001-8088-9708
  • Diego Fernando Sanchez-Torres Facultad de Medicina Alberto Hurtado, Universidad Peruana Cayetano Heredia. Lima, Peru. https://orcid.org/0009-0005-3735-6769
  • Franz Jair Vera-Arias Facultad de Medicina Alberto Hurtado, Universidad Peruana Cayetano Heredia. Lima, Peru. https://orcid.org/0000-0003-4700-0721

DOI:

https://doi.org/10.24016/2026.v12.479

Keywords:

Video games, Motivation, Personal Autonomy, Cultural Competency, Social Integration

Abstract

Background: Video games have emerged as a significant field of study in psychology, particularly in understanding human motivation. Self-Determination Theory (SDT) posits that human motivation is driven by three basic psychological needs: autonomy, competence, and relatedness.

Objective: To examine how the basic psychological needs outlined by Self-Determination Theory—autonomy, competence, and relatedness—are fulfilled through the design of Dark Souls and the interactions within its online communities.

Method: This study employed an exploratory qualitative approach, utilizing content analysis of comments from Dark Souls-related subreddits. A total of 82 comments were analyzed, focusing on themes related to autonomy, competence, and relatedness. Ethical considerations were addressed by ensuring the anonymity of users and focusing on publicly available data.

Result: The findings confirm and extend previous research on Self-Determination Theory, showing that Dark Souls uniquely fulfills the psychological needs of competence, autonomy, and relatedness. Its design, normalizing failure and rewarding perseverance, promotes intrinsic motivation and resilience, while online community interactions strengthen belonging and emotional support. These results suggest that challenging games combining meaningful choices with social engagement can foster both intrinsic motivation and emotional well-being, offering valuable insights for academic research and game design.

Conclusion: This study reaffirms the relevance of Self-Determination Theory in explaining how challenging games like Dark Souls satisfy players’ basic psychological needs. Future research should examine how these dynamics operate in other gaming genres and cultural contexts and explore their application in educational and therapeutic settings.

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Published

2026-01-14

How to Cite

Váscones-Román, F. F., Quiroz-Marcelo, D. A., Común-Gutierrez, D. K., Sanchez-Torres, D. F., & Vera-Arias, F. J. (2026). Self-determination theory applied to Dark Souls: fostering motivation in video game communities. Interacciones, 12, e479. https://doi.org/10.24016/2026.v12.479

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Original paper